> Forest of True Sight > Questions & Answers Reload this Page how much is 1 defense?
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Old Aug 26, 2005, 12:49 AM // 00:49   #1
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Default how much is 1 defense?

Since there is such a HUGE price gap between 4 and 5 defense, what is the actual decrease in damage coming from that 1 Armor Level?
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Old Aug 26, 2005, 12:53 AM // 00:53   #2
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The short answer? Not enough to justify the massive price difference between the two.

The long answer? I don't know. You'd have to ask someone with more knowledge of GW's combat equations than I have.
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Old Aug 26, 2005, 01:20 AM // 01:20   #3
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I have heard +5 equates to between 8 and 9 percent damage reduction... So, assuming a linear damage curve, +1 is under 2%. As Aracos said, not a whole heck of a lot if you are short on cash.
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Old Aug 26, 2005, 01:25 AM // 01:25   #4
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There's a huge price gap? Most +5 defense mods can be bought for around 5k last I checked.

+5 armor is 8.3% damage reduction. +4 armor is 6.7% damage reduction. Difference is 1.6% damage.

I'd personally just use a +4 armor mod until you can find or afford a +5 one - people usually throw +4s away, and a lot of +5s hit the trash bin as well, so you can usually get them cheaply if you ask consistently.

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Old Aug 26, 2005, 01:25 AM // 01:25   #5
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So receive damage -3 for example would be around a 6% reduction in damage?

EDIT (If i may add a small question without hijacking)

What is the difference between a defense mod and a vs physical mod?
VS elemental is self explanatory but i'm never sure whether to use a defense or a physical.

Last edited by Tactical-Dillusions; Aug 26, 2005 at 01:27 AM // 01:27..
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Old Aug 26, 2005, 01:39 AM // 01:39   #6
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fireball at level 12 fire magic (the shadow elementalists use it)

Damage: 89
Damage (Critical): 126

Armor +4
Damage: 83
Damage (Critical): 117

Armor +5
Damage: 82
Damage (Critical): 115


assuming 60 AL armor (which all nonwarrior/rangers use)

So its one damage according to http://www.rpgstars.com/characters/d...w_dmg_calc.php


+4 armor : Target takes 87.71 damage.
+5 armor : Target takes 86.2 damage.
http://www.guildwarsguru.com/calculators/guru_armor.php

The odd thing I find, is that it reduces more damage with higher Armor Level.

for a warrior wearing platemail:
RPGstars: Damage: 58, Damage (Critical): 82
Guru: Target takes 60.95 damage.

+4 armor:
RPGstars: Damage: 54, Damage (Critical): 76
Guru: Target takes 56.87 damage

+5 armor:
RPGStars: Damage: 53, Damage (Critical): 75
Guru: Target takes 55.89 damage

Interesting... I see it has more impact on the critical damage than on the regular hit damage

Quote:
Originally Posted by Ensign
There's a huge price gap? Most +5 defense mods can be bought for around 5k last I checked.

+5 armor is 8.3% damage reduction. +4 armor is 6.7% damage reduction. Difference is 1.6% damage.
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Hi Ensign! Thanks for the info. But +5 armor sword/axe pommels cost like 10-15K, since there is so much demand while the +4's are usually under 1K.

Quote:
Originally Posted by Tactical-Dillusions
So receive damage -3 for example would be around a 6% reduction in damage?
What is the difference between a defense mod and a vs physical mod?
Um, the -3 is after applying armor, so it doesn't have a %, it is a flat out number. Defense mod is defense v. physical AND elemental.

Last edited by LifeInfusion; Aug 26, 2005 at 01:55 AM // 01:55..
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Old Aug 26, 2005, 03:25 AM // 03:25   #7
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Quote:
Originally Posted by LifeInfusion
But +5 armor sword/axe pommels cost like 10-15K, since there is so much demand while the +4's are usually under 1K.
The demand is for +30 HP upgrades, as they have a more noticable effect than an armor upgrade which can easily be debated to be a stronger or equal in upgrade.
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Old Aug 26, 2005, 02:18 PM // 14:18   #8
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I'm not getting a +30HP upgrade for any of my characters since it is pointless. That is what self heals are for, no?
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Old Aug 26, 2005, 03:21 PM // 15:21   #9
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The simple answer (and true, as well):
A difference of 1 in Armor Level reduces damage by 1.72 percent
A difference of 5 in Armor Level reduces damage by 8.30 percent
A difference of 40 in Armor Level reduces damage by 50.00 percent
Formula is: 1 - 2^(-AL/40)
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